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    <title>RSS export of job openings  - Only featured job openings : No / Category : Rigging</title>
    <link>https://wildbrain-career.talent-soft.com/handlers/offerRss.ashx?Rss_JobFamily=3248&amp;lcid=1033</link>
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      <link>https://wildbrain-career.talent-soft.com/Pages/Offre/detailoffre.aspx?idOffre=5488&amp;idOrigine=502&amp;LCID=1033&amp;offerReference=2026-5488</link>
      <category>Fixed-Term</category>
      <title>2026-5488 - Rigging Supervisor, CG (Feature)</title>
      <description>&lt;b&gt;Job details : &lt;/b&gt;&lt;br /&gt;
We're looking for a Rigging Supervisor, CG (Feature) to join us on the new Feature!
 
Reporting to the Producer and Rigging HOD, the Rigging Supervisor oversees the rigging team to deliver high-quality, production-ready rigs that meet creative and performance requirements, while collaborating across departments and staying current with evolving rigging technologies.
 
Start Date: Fall 2027*
End Date: 2028*
Job Location: Vancouver - Hybrid/Flexible
*subject to change
 
Pay Rate: 
Union minimum 2026 - $2345
per week based on a 40-hour work week.  
 
Learn more about our benefits here and IATSE Local 938 site. 
While we prioritize applications from people whose contracts are ending soon, we will also consider those on longer contracts that may overlap. If the team is interested in moving forward, our Artist Manager can speak with your current Producer about the potential transfer.
Stages of your internal application:
We’d love to hear from you! Use the Cover Letter section to include recent external reel, portfolio or website links (and passwords), or any other details that you think may be helpful for us to know.
Share your work with us! Make sure your internal reel or portfolio is up to date when you apply so we can check out your latest and greatest work.
You’ll hear from us! A member of the Talent team might reach out to discuss the upcoming role in more detail and/or to schedule a meet &amp; greet with the team. 
 
Need a Flow refresher? Click here to learn how to create your internal demo reel. 
Please reach out to Cory Liang if you have any questions!
 
Please submit your application by July 24 in order to guarantee you'll be considered.  If you need any additional time, please reach out to us directly.&lt;br /&gt;&lt;br /&gt;
What You’ll Do:
Oversee the rigging team’s day-to-day work, providing creative and technical direction through regular reviews, feedback, and deliverable approvals
Serve as the primary liaison between production, the Rigging HOD, and the rigging team to communicate priorities, risks, schedules, and milestone updates
Review scripts, animatics, and model topology to identify rigging needs, production requirements, and performance considerations
Rig, troubleshoot, maintain, and improve CG assets to ensure stable, production-ready rigs that meet animation performance requirements
Research, recommend, and develop rigging techniques, modules, and workflows that improve production efficiency and expand in-house tool capabilities
Collaborate with animation, modeling, shading, and production teams to support performance and delivery requirements
Partner with production to assign tasks and provide bid times for required rigs based on script, animatic, and production breakdowns
Train artists on rigging workflows, tools, and techniques
Represent the rigging team professionally and constructively in all project interactions
Participate in processes such as hiring, casting, evaluating and coaching 
What You’ll Bring:
2+ years of experience as within Rigging Leadership on a feature production
Advanced proficiency in Maya, including a strong understanding of parallel evaluation and rig performance
Advanced knowledge of Python and object-oriented programming
Experience building high-quality, feature-level facial rigs and deformation systems
Strong understanding of anatomy and articulation
 Strong understanding of animation workflows and production needs
Demonstrated technical expertise in character rigging for animation
Strong analytical and creative problem-solving skills
Openness to feedback, direction, and evolving production needs
Clear communication skills, with the ability to explain technical concepts across disciplines
Ability to collaborate effectively with multiple departments
Nice To Have:
Experience working with crowd rigs
Knowledge of PySide/Qt
Experience developing and debugging C++ plug-ins for Maya
Experience working with pipeline APIs
Knowledge of nHair or other simulation systems.

This is a Union position and the terms and conditions of employment are covered by a collective agreement. &lt;br /&gt;
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      <pubDate>Thu, 16 Jul 2026 17:40:54 Z</pubDate>
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